- Animal Crossing allows you to interact with a virtual village of animals that are doing something different every minute of every day. With Animal Crossing's 24-hour clock, the game's unique events can be in synch with real time-as day turns to night in the real world, the sun will also begin to set in the game.
- The Switch was released worldwide on March 3, 2017. The Wii U can also be found in Animal Crossing: New Leaf, pressing A near it will give the player the opportunity to play Desert Island Escape.
- Animal Crossing Wii U Release Date List
- Animal Crossing Wii U Release Date Fortnite
- Nintendo Wii U Release Date
- Animal Crossing Wii U Release Date And Price
- Animal Crossing Wii U Release Date Wikipedia
- Wii Release Date
(Redirected from Animal Crossing: Amiibo Festival)
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Developer(s) | Nintendo EAD Nd Cube[4] | ||||
Publisher(s) | Nintendo | ||||
Platform(s) | Wii U | ||||
Release date(s) | November 13, 2015 November 20, 2015[1] November 21, 2015[2] November 21, 2015[3] | ||||
Genre(s) | Party | ||||
Modes | Single-player Multiplayer | ||||
Ratings | ACB: G CERO: A ESRB: E PEGI: 3 | ||||
Media | Wii U Optical Disc Nintendo eShop digital download | ||||
Input methods | Wii U GamePad amiibo |
The Wii Vault has every Wii game released in the US, all verified with Redump or No-Intro for the best quality available.
Animal Crossing: amiibo Festival is a party game for the Wii U released in November 2015. It features various game modes that make use of the Animal Crossing amiibo figures and cards, with the main mode the main being a board game where characters from the Animal Crossing series travel around a board and collect points. The game came packaged with Isabelle and Digby's amiibo figures and three amiibo cards.[5] Additionally, the game features cross-compatibility with Animal Crossing: Happy Home Designer, where homes designed in the latter can be transferred to amiibo Festival.[6]
A series of Animal Crossingamiibo figurines, including Isabelle, K.K. Slider, Tom Nook, Mabel, Reese, Cyrus, Lottie, and Digby, were released alongside the game. Blathers, Celeste, Kicks and Mr. Resetti were released later in a second wave, and a third and final wave of amiibo consisting of Rover, Kapp'n, Timmy and Tommy, and a variant of Isabelle wearing her summer outfit was released in 2016, making the final character roster have 16 characters for the Board Game mode.
Animal Crossing: amiibo Festival is the lowest selling Animal Crossing series spin-off title, and it received mixed to negative reviews from critics, who criticized its gameplay and amiibo functionality.
- 1Gameplay
- 3Reception
Gameplay[edit]
Only the Board Game is unlocked from the beginning. After the player completes two games in the Board Game mode, they will be able to unlock eight minigames using Happy Tickets.
Board Game[edit]
The Board Game mode
- Main article:Board Game
Garageband midi interface. Between one and four players can play the Board Game mode, where participants compete to earn the most Happy Points. Prior to beginning a game, each player must tap in an amiibo on the GamePad, in order to select the character they will play as. Players that do not tap in will use a player as their avatar. After the initial game, which takes place in the current month, the players select a month to play, which determines the events that can occur during the game (such as Bunny Day and the Fishing Tourney.)
A player's turn begins with a die roll to determine how many spaces they will advance. After moving forward, an event will occur, causing the player to gain or lose Happy Points or Bells; collecting 1,000 Bells earns a player an additional Happy Point. When the game ends, the player with the most Happy Points is declared the winner.
Certain characters from the Animal Crossing series such as Katie and Joan will make regular appearances on the board and interact with the participants of the game.
Minigames[edit]
In addition to the primary Board Game mode, Animal Crossing: amiibo Festival includes a collection of minigames, which can be unlocked with Happy Tickets. All of the minigames require the use of amiibo cards. There are eight minigames in total:
- Acorn Chase – The player scans amiibo cards to move characters through a maze, collecting acorns while avoiding a cart.
- amiibo Card Battle – Players draw amiibo cards to see which one has the highest die value.
- Balloon Island – Players drop characters on an island, popping balloons for points.
- Desert Island Escape – Three villagers must escape an island by acquiring the necessary materials to create a raft.
- Fruit Path – Players compete to collect the most fruit.
- Mystery Campers – The player guesses which villager is hidden in which tent.
- Quiz Show – Players answer multiple choice questions based on Animal Crossing: New Leaf and Animal Crossing: amiibo Festival.
- Resetti Bop – Players hit a Mr. Resetti doll with a hammer.
Development and release[edit]
According to director Aya Kyogoku, Animal Crossing: amiibo Festival began development because the team wanted to create Animal Crossing amiibo and needed a game to utilize them.'[7]
Animal Crossing: amiibo Festival was announced during Nintendo's E3 2015 presentation on June 16, 2015, set for release in Q4 2015.[8] The final November release date was revealed in October 2015, one month before the game's release.[1]
The game was first released in North America on November 13, 2015, then later released in Europe on November 20, and in Japan and Australia on November 21.
Reception[edit]
Animal Crossing: amiibo Festival received generally unfavorable reviews from critics according to video game review aggregator Metacritic, on which the game received a score of 46 out of 100 from critics.[9]Nintendo World Report gave the game a 4.5 out of 10, calling the game 'boring' and 'nothing more than a simple board game', along with stating that its content 'lacks variety and fun'.[10]IGN shared a similar sentiment, calling the game a 'snooze fest' while giving it a score of 5 out of 10.[11] While criticized for its gameplay, amiibo Festival's visuals were generally praised by reviewers for their 'Animal Crossing charm'.
Sales[edit]
![Animal crossing wii u release date list Animal crossing wii u release date list](https://i.pinimg.com/originals/32/06/91/320691a3084050d733214b1b22d76ffd.jpg)
amiibo Festival sold 20,303 copies in it first week of sale in Japan.[12]
Gallery[edit]
For more images, view this subject's gallery.
- English logo
- Key art
- Various characters
Names in other languages[edit]
どうぶつの森 amiiboフェスティバル Dōbutsu no Mori: amiibo Fesutibaru | Animal Forest: amiibo Festival |
References[edit]
- ↑ 1.01.1Nintendo of Europe (October 1, 2015). '#ACamiiboFestival arrives on 20/11! It comes with an Isabelle & Digby amiibo (while stocks last) + 3 amiibo cards!'. Twitter. Retrieved December 1, 2020.
- ↑Nintendo. 'どうぶつの森 amiiboフェスティバル'. nintendo.co.jp. Retrieved February 16, 2021.
- ↑Nintendo of Australia. 'Animal Crossing: amiibo Festival'. nintendo.com.au. Retrieved February 16, 2021.
- ↑Justin (2015). 'Animal Crossing: amiibo Festival is developed by ND Cube, makers of Mario Party and Wii Party'. Animal Crossing World.
- ↑ (June 17, 2015) '#ACamiiboFestival will come packaged with two amiibo figures and three Animal Crossing amiibo cards.'. Twitter.
- ↑ (June 17, 2015) 'If you've designed a home for a villager in #ACHappyHome, it will appear if you invite them to your #ACamiiboFestival game!'. Twitter.
- ↑Jeremy Parish (July 9, 2015). 'Nintendo's Aya Kyogoku on Evolving The Series'. USgamer. Retrieved December 1, 2020.
- ↑Nintendo (June 16, 2015). 'Wii U - Animal Crossing: amiibo Festival E3 2015 Trailer'. YouTube.
- ↑'Animal Crossing: amiibo Festival for Wii U Reviews'. Metacritic.
- ↑Neal Ronaghan. 'Animal Crossing: Amiibo Festival (Wii U) Review'. Nintendo World Report.
- ↑Kallie Plagge. 'Animal Crossing: amiibo Festival Review'. IGN.
- ↑Thomas Whitehead (November 25, 2015). 'Animal Crossing: amiibo Festival Has Modest Impact in Japan as 3DS Sales Improve'. Nintendo Life. Retrieved December 1, 2020.
External links[edit]
- North American website (archived)
- Japanese E3 2015 lineup page (archived)
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Developer(s) | Nintendo EAD[1] | ||||
Publisher(s) | Nintendo[1] | ||||
Platform(s) | Wii[1] | ||||
Release date(s) | November 16, 2008[2] November 17, 2008 November 20, 2008 December 4, 2008 December 5, 2008 January 28, 2010 | ||||
Genre(s) | Life simulation[1] | ||||
Ratings | CERO: A ESRB: E (Everyone)[1] OFLC: G PEGI: 3+ | ||||
Media | Wii Optical Disc | ||||
Input methods | Wii Remote, Nunchuk, Wii Speak, USB keyboard, Nintendo DS |
Animal Crossing: City Folk,[nb 1] known in Europe and Oceania as Animal Crossing: Let's Go to the City, is a simulation game for the Wii released in 2008. It is the third main installment in the Animal Crossing series outside Japan. The game was released on November 16, 2008 in North America, the first time a game in the series was released in another country before Japan. In Japan, Europe, and Australia, the game was released on November 20, 2008, December 5, 2008, and December 4, 2008, respectively.[1] The title includes a variety of changes and additions to the Animal Crossing formula, including the ability to travel to the city.[1]
City Folk is also the first Animal Crossing title to be released with separate American and European localizations for French (France and Quebec) and Spanish (Spain and Latin America).[3] Previous titles released in the Americas were only available in English.
Like most Wii games, City Folk originally had an MSRP of $49.99, but was later dropped to $19.99 when it was re-released with the first Nintendo Select titles in 2011.[4] Some editions of City Folk were bundled with the Wii Speak peripheral, but this stopped after the product's discontinuation. These editions of City Folk originally had an MSRP of $69.99, but was later dropped to $34.99-$49.99.[citation needed]
- 1Gameplay
- 1.1New features
Gameplay[edit]
New features[edit]
City Folk takes advantage of the now-discontinued WiiConnect24 functionality of the Wii console allowing players to connect to the internet for special features when they are not playing.[5] City Folk also makes use of a new feature with Wii Speak, allowing players to talk to each other when visiting other towns. City Folk also introduced a new way to switch between inventory items using the d-pad along with, for a first time in the series, being able to look up at the sky by pressing 'Up' on the d-pad. Additionally, silver items can be found, along with the golden and original versions.
Animal Crossing Wii U Release Date List
The city[edit]
Animal Crossing: City Folk features a newly accessible location called the city. The city houses most of the characters that, in previous games, were considered special visitors. These include Gracie the Giraffe, Redd the Fox, and Harriet the Poodle, among other characters such as Dr. Shrunk and Lyle. Etcher disk imager. The City is accessible via Kapp'n's bus and is open all hours of the day. Most of the shops close at 9 PM daily, with the exception of Redd's Store and The Resetti Surveillance Center. The city also introduces new characters such as Phineas and Kicks, into the franchise.
Moving[edit]
The player has two options when they move in: to start new or transfer their character from Animal Crossing: Wild World. This only moves over the character and their appearance; any other data, including their house, progress, and items from Wild World, are not carried over.
Wi-Fi[edit]
City Folk features Wi-Fi capabilities, which were earlier implemented in the previous game, Wild World. This feature gave the player access to other towns, enabled them to communicate with friends' towns with letters, and also provided players with special items sent from time to time from Nintendo, many of which reference some of the company's best-selling games. It also allowed players to experience the Mysterious Cat, an event that enabled a visit from Blanca.
On May 20, 2014, Nintendo shut down the Nintendo Wi-Fi Connection service, ending the Wi-Fi capabilities found in City Folk.[6]
Development and unveiling[edit]
The conception of Animal Crossing: City Folk began prior to the release of Animal Crossing: Wild World, and it was confirmed that an Animal Crossing title for the Wii, then codenamed Revolution, was in development. Katsuya Eguchi, the producer of both titles, suggested that the two titles may be able to link up to one another at E3 2005.[7] In 2006, Eguchi confirmed that City Folk was still just a concept and very little work had been completed. His time was being consumed by research and development of the Wii console.[8] The Animal Crossing team explored ways to involve the Wii Remote. They planned to allow players to use tools, such as the axe, shovel, and fishing rod. They also explored the use of WiiConnect24 in the hopes that a player could visit a friend's town even when they were not playing. The friend could then leave letters or gifts. Additionally, they planned to use the Wi-Fi Connection to allow simultaneous play. At this point, however, the title was still not playable.[9]
Animal Crossing Wii U Release Date Fortnite
In early 2007, Nintendo of Japan unveiled its video game lineup for the coming year; it included 'Doubutsu no Mori'.[10] Having finished the Mii Channel for Wii, Animal Crossing: Wild World director Hisashi Nogami joined the Animal Crossing team once more.[11] Later that year, Edge Magazine reported that a trusted source confirmed that City Folk would be a massively multiplayer online game. The publication declined to name the source.[12] Nintendo failed to release the title in 2007. Online publication IGN Wii predicted that the title would arrive in 2008.[13]
At E3 2008, Reggie Fils-Aime unveiled the title in playable form under the name Animal Crossing: City Folk. It was released in November 2008.[14]
Reception[edit]
Mgba 3ds tutorial. Initial editorial previews of the title from IGN and GameSpy indicate that, as with the title's predecessor, Animal Crossing: Wild World, 'Nintendo has made very few changes to the title and that people, who played all the past Animal Crossing games, will not find much in City Folk, although the game was still fun and might appeal to newcomers.' IGN gave City Folk a 7.5/10 rating.[15] GameSpot gave a positive preview of the title, noting the charm of the game, but gave the game a 7.5/10 rating.[16]
Gallery[edit]
For more images, view this subject's gallery.
Nintendo Wii U Release Date
- The logo for Let's Go to the City in PAL regions
- A player fishing
- A player exploring the city
- A group of players in a house
- A player exiting the bus
- A player in the fish exhibit of the museum
- A player witnessing a Balloon fly by
- Entering the Town Gate
- Leaving the Town Gate
Names in other languages[edit]
街へいこうよ どうぶつの森 Machi e Ikō Yo Dōbutsu no Mori | Animal Forest: Let's Go to The City |
타운으로 놀러가요 동물의 숲 Taun-Wuro Nolleogayo Dongmur-Ui Sup | Animal Forest: Let's Go to The City |
Animal Crossing: Let's Go To The City | - |
Animal Crossing: Let's Go To The City | - |
Animal Crossing: City Folk | - |
Animal Crossing: Let's Go To The City | - |
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Animal Crossing: Let's Go To The City | - |
Animal Crossing Wii U Release Date And Price
External links[edit]
Notes[edit]
- ↑Japanese: 街へいこうよ どうぶつの森Hepburn: Machi e Ikō yo: Dōbutsu no Mori, Animal Forest: Let's Go to the City
References[edit]
- ↑ 1.01.11.21.31.41.51.6'Animal Crossing: City Folk'. Nintendo.
- ↑Animal Crossing: City Folk. Gamespot. Accessed 7-25-08.
- ↑Animal Crossing: City Folk - Comparing Spanish localizations (LATAM & EU), YouTube.
- ↑http://www.nintendo.com/wii/console/nintendoselects
- ↑http://wii.ign.com/articles/709/709218p1.html
- ↑Nintendo - Service Update: Online Gameplay
- ↑Casamassina, Matt (5-19-2005). E3 2005: Animal Crossing Revolution. IGN Wii. Accessed on 7-22-2008.
- ↑Harris, Craig (3-24-2006). GDC 06: Chat with Eguchi. IGN Wii. Accessed 7-22-08.
- ↑Casamassina, Matt (5-18-2006). Interview: Wii Sports. IGN Wii. Accessed 7-22-08.
- ↑Casamassina, Matt (2-22-07). Nintendo Lists Major Wii Games for 2007. IGN Wii. Accessed 7-22-08.
- ↑Casamassina, Matt (7-12-07). E3 2007: Animal Crossing Update. IGN Wii. Accessed 7-22-08.
- ↑Casamassina, Matt (10-24-07). Rumor: MMO Animal Crossing. IGN Wii. Accessed 7-22-08.
- ↑Bozon, Mark and Casamassina, Matt (1-18-08). IGN Wii's Preview 2008 p.9. IGN Wii. Accessed 7-22-08
- ↑DeVries, Jack (7-15-08). E3 2008: Animal Crossing Coming to Wii. IGN Wii. Accessed 7-22-08.
- ↑http://wii.ign.com/articles/890/890136p1.html E3 2008: Animal Crossing: City Folk Hands-on
- ↑Kevin Vanord. 'E3 2008: Animal Crossing: City Folks Hands-On'. GameSpot.
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